e: david@davidrouse.co.uk  |  m: 07951 442 356

David Rouse - Web Developer

Computer Games Development - (94 - 99)

I worked as a freelance/in house games programmer. Working in small teams closely liaising with artists and testers. As a team we produced robust polished games that sold thousands all around the world. Projects lasted from 3 to 12 months and were developed in small teams of 2 to 3.

  Game Company Language Project Platform
Smurfs Infogrames / EastPoint Software 8086 / C / Direct X Conversion from Super Nintendo to PC. PC
Spirou Infogrames / EastPoint Software 8086 / C / Direct X Conversion from Super Nintendo to PC PC
Tin Tin in tibet Infogrames / EastPoint Software 8086 / C / Direct X Conversion from Super Nintendo to PC PC
Tin Tin and the temple of the sun Infogrames / EastPoint Software 8086 / C / Direct X Conversion from Super Nintendo to PC PC
Asterix & Obelix Infogrames / EastPoint Software 8086 / C / Direct X Copy of Snes game (Without Source code). Worked in a team of 5 people. My task was to program all of the in game characters. PC
Bump 'n' Burn Grand slam / The Dome 68000 Original Game, developed in unison with Amiga 500 version Amiga CD32
NBA Jam (Tournament Addition) Acclaim / The Dome 68000 Conversion from Sega Megadrive Amiga 1200/CD32
PGA European Tour Ocean / The Dome 68000 / C Created Code for Controls (2 days work) Amiga CD 32
Shaq-Fu Ocean / The Dome 68000